WABBLENAUT
WABBLENAUT is a game where you build your pathways and explore the world by building bridges out of words
warning : alt tabbing crashes the game sometimes i will fix this after the jam is over
controls
- WASD to walk on the board
- left click to pick up and place letters, and to interact with objects on the board
- right click a letter on the board to return it to your inventory
- right click on letters in your inventory to discard them
- space/enter to confirm a word
- click on an empty space and move your mouse in the direction you want to type to type letters instead of dragging & dropping
made for GMTKjam! the theme was "loop" so i wanted to have some fun with game loops, where here you go between playing scrabble, then playing around a mini overworld
icons from kenney's icon packs
font from chequered ink
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 4.1 out of 5 stars (7 total ratings) |
| Author | bubble wand games |
| Genre | Puzzle |
| Made with | Unity |
| Tags | Game Maker's Toolkit Jam |
| Content | No generative AI was used |
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WABBLENAUT.zip 38 MB



Comments
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i have become really addicted to this. i wish there was a save game option. how does the choosing first vowel upgrade work?
:^)
Incredibly absorbing without the regular combat of scrabble (against other players). Thanks for making this!
great game! very fun to play :) awesome work
Fishing spots, so you get enough letters to reach the chests. If you already have enough letters, then you may reach a chest directly, before going to fishing spots. But you'll eventually need letters to reach elsewhere.
if you put a bunch of letters down, pick up more, then return the old ones you can get infinite letters by doing that over and over
The scrabble-like exploration of an overworld is a cool concept. And clearly it held my attention, since I was 314 tiles in when I scrolled down to see the comments (at which point the game crashed).
I think it has promise! There are the bugs (the crashing; the surrounded chest that still says "7/8"), possibly some QoL issues (I kept trying to fish when I was just a little too far onto an adjacent tile; sometimes the letter draws felt imbalanced), and of course it would be nice if the game had more to it (an exit to a next level? a store for spending fish?). But it's a really solid core of a game.
It is a lovely game. The game also crashed when I scrolled down to read the comments. Got to 150 tiles right before that,
Didn't have that many vowels at this stage of the game and I thought it was intended. I tried to get rid of the V,X,Zs: Vibes, Ox, Toxic, Maze, but vowels kept coming.
Really enjoyable! I wished there was a way to export the map/ current progress whenever the player wants.
Ok, game review: First off, I hope you can fix the alt-tab crash bug :( If you're still working on this, that is. The game has crashed four times on me, always when I switch to a different tab and one time because I scrolled down in the page. I only got 10-15 mins into the game each time, I didn't manage to unlock anything in the store.
I don't know if it helps, but I get the following in the browser console when it crashes: TypeError: AudioListener.setPosition: Argument 3 is not a finite floating-point value.
Other than that, it's really fun! Very fun concept and engaging game loop. I did get stuck on the fishing mechanic, I didn't realize I was supposed to do that. On my first playthrough, I got to the chest on the left and got the fish, and I assumed the fishing spots would give me the same fish so I didn't think to try them out.
Also, it's possible to get stuck out of certain spots, for example on my second playthough I tried to get to the chest on top of the blob creature, but I placed a column to its left before I knew it had to be surrounded. That may be intended, though, as it's fairly quick to restart the game!
I do think it's really relaxing and a fun idea. I'd play it to the end if it didn't crash! With word games like this, I usually leave them open in the background and play them little by little over a few hours as a little break, and this didn't quite work here.
Looking forward to seeing what you make in the future!
Something's not working for me! How do I get more letters after I use up the initial ones! I just run out and have to sit there
new letters can be fished up out of the fishing spots!
A very relaxing game! Word games are always fun, but you've also managed to create a nice little overworld where we can travel and win fish! Great stuff, thank you for making this game!
If you haven't played Wormspell, I really recommend it, it's also a travelling word spelling game, you'll like it!
this is so much fun, i was very irresponsible with my time. though my attempted chest opening did get stuck at 7/8 even though i had a letter in every ajacent spot and that ended my run
The same happened (my 2nd run). I suspect it is when too many letters are added simultaneously and the 7/8 is calculated using a value + instead of Boolean True/False of the surrounding cells to check if the chest-opening condition is fulfilled.
i like this beast